Too Small to Matter
A downloadable game
War. The province of Man. It destroys everything on its path and affects even those who cannot comprehend it.
This is the story of those small lives and their journey of survival. A story about a couple of animals that are trying to find peace away from human destruction.
Follow us on our socials: Steam | Twitter | Instagram
The Team
This game was made for the NaNoRenO 2023 by:
- André Antunes - Writer and Programmer
- Beatriz Azevedo - Artist
- Diogo Pires - Programmer
- Gonçalo Goulão - Artist
- Rita Torres - Artist
We are part of a college game dev group called GameDev Técnico.
You can find us here!
Gameplay
Avoid all obstacles and reach the end of the river segment.
The top left bars give you insight on the progression and water level of your helmet. If the water level reaches its limit you lose the level.
Controls:
- WASD - Move
- E - Get Water Out
- Space - Pierce Fabrics - (Only if bird is available)
- R - Protect from the Rain - (Only if dog is available)
Obstacles:
- Rocks - Raise the water level
- Barbed Wires - Stun the helmet
- Fabrics - Stun and raise the water level
- Rain - Raises the water level
- Debris - Raise heavily the water level
Updated | 13 days ago |
Status | In development |
Rating | Rated 4.5 out of 5 stars (2 total ratings) |
Authors | Antunes10, GreenMemory, benny_23, GoncaloGoulao, artorres |
Genre | Visual Novel |
Made with | Unity |
Tags | Narrative, Side Scroller |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
Links | Steam, Twitter, Instagram |
Comments
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I loved the art:)
Would be cool to be able to open the menu and save, or something like that.
And also to replay if someone dies!
Thank you for the feedback Zany!
We will keep on implementing the missing narrative and systems, so if you come back in a couple of weeks we will have the Save File system up and running :)
Well, good luck:)
It's been a bit more than a couple of weeks xD, but everything is up and running if you still want to check it out!
Okay, thanks for letting me know:)